CV and Experiences

You can download my full CV at the following link (English version).

Scientific and Editorial Responsibilities

Administration Responsibilities at TU Wien:

  • Delegate member of the Scientific Staff Council of the faculty of Informatics
  • Co-developer and maintainer of the VR&AR research group website (link)
  • Co-author of the new master curricula reform for Visual Computing

Conference Program Committee:

  • Co-workshop chairs of IEEE VR 2025 (link)
  • Co-organizer of the workshop “Perception and Animation of Dissimilar Avatars (PANDAS)” during IEEE VR 2024 (link)
  • Member of the Poster Awards Committee at VRST 2024

Conference International Program Committee:

  • IEEE VR (2026), IEEE ISMAR (2022–2025)
  • ACM SUI (2023–2025), ACM VRST (2025)
  • EUROXR (2025)

Reviewer for conferences:

  • ACM CHI, IEEE VR, IEEE ISMAR, IEEE VRST, ACM SUI, EuroXR

Reviewer for journals:

  • Nature Scientific Data, Frontiers in Virtual Reality, Elsevier International Journal on Human Computer Studies and Human-Computer Interaction, ACM Transactions on Applied Perception, IEEE Transactions on Visualization and Computer Graphics, Springer Virtual Reality

Skills

  • Programming: C#, C++, Java
  • Game Engines: Unity 3D, Unreal Engine
  • Statistics: R, Python, Matlab
  • Design, implementation, and assessment of XR user studies
  • Management of national and international research projects (budgeting, reporting)
  • Scientific writing for articles and proposals (LaTeX, Word)
  • Reviewing scientific articles in XR-related conferences and journals
  • Research ethics and scientific integrity
  • Communication and Content Creation (website, LinkedIn, YouTube)
  • Autonomy and ability to handle multiple projects and tasks
  • Marketing and exploitation strategy for applied research projects

Grants

  • 2025–2027 – Co-author of the FFG F&E project Post-Disaster (€500k)
  • 2023–2025 – Co-author of the FFG F&E project GeoCROW (€300k)
  • 2022–2024 – Co-author of the subcontract for the EU Horizon VERTigO project (€100k)
  • 2020 – 3-month grant from the doctoral school of Brittany for scientific mobility at the University of Central Florida (top 25% of PhD students applying at Inria)
  • 2018 – Grant from the Ministry of Higher Education and Research funding a PhD degree (High-selection process, top 10% of master students applying)

Awards

  • Best Emerging Technology Demo Award – SIGGRAPH 2023 (link)
  • VGCT Virtual Reality Best Dissertation Honorable Mention – IEEE VR 2023 (link)
  • Best scientific paper award at EUROVR 2020 (link)
  • Best 3DUI Demo award at IEEE VR 2019 (link)

Collaborations

Local Collaboration (TU Wien)

  • Hannes Kaufmann
  • Khrystyna Vasyvleska
  • Iana Podkosova
  • Soroosh Mortezapoor
  • Emanuel Vonach
  • Mohammad Ghazanfari

National Collaboration

  • Georg Regal, AIT, VERTIgO project (link)
  • Markus Murtinger, AIT, in the context of NATO HFM MSG 354 activity

International Collaboration


Teaching Activities

  • Responsible for Multimodal Interfaces at TU Wien (master, 6ECTS)
  • Responsible for Advanced topics in VR course at TU Wien (master, 6ECTS)
  • Co-responsible for Virtual and Augmented Reality course at TU Wien (master, 6ECTS)
  • Co-responsible for Multimedia course at TU Wien (bachelor, 6ECTS)
  • 2019: Object-Oriented Programming in engineering school (bachelor, 6ECTS)
  • 2018–2021: Introduction to programming in engineering school (bachelor, 6ECTS)
  • 2013–2014: One-year mentoring an autistic student at the University of Le Havre

Student Supervision

PhD Student

  • Tobias Batik (2025–) – Use of Gaussian Splatting for 3D reconstruction with Drones (co-supervised with Hannes Kaufmann)

Master Thesis

  • Miran Jank (2025–) – Cross reality interaction in Virtual Reality Tower Defense
  • Michael Frühwirth (2025–) – Exploring Visual Patterns Contributing to Cybersickness while using Augmented Reality (co-supervised with Khrystyna Vasyvleska)
  • Martin Crepaz (2024–2025) – A Virtual Reality Interface for Teleoperating Mobile Robots (co-supervised with Hannes Kaufmann)
  • Oskar Perl (2023–2025) – Individual and Collaborative Interactions with Multimodal Data in Virtual Reality (co-supervised with Hannes Kaufmann)
  • Christoph Götz (2022–2025) – Towards large-scale smell display for enhancing immersion (co-supervised with Hannes Kaufmann)
  • Gabriel Ratschiller (2024) – Design and Evaluation of Different Selection Metaphors (co-supervised with Hannes Kaufmann)
  • Tobias Batik (2022–2023) – Design and evaluation of a novel shape-changing haptic device (co-supervised with Hannes Kaufmann and Khrystyna Vasylevska)

Bachelor Thesis

  • Adrian Cosic (2025) – Investigating the use of field of view restriction during jumps and virtual flying
  • Johannes Gabler (2025) – Hyper Reality – AR Sickness Exploration (co-supervised with Khrystyna Vasylevska)
  • Florian Eßl (2025) – Design of novel jumping metaphor in Virtual Reality
  • Valentin Gobl and Jonas Epner (2025) – Design of a Hanger Reflex Device
  • Tobias Brosch (2024) – Migrating the Virtual Reality Course from Unity to Unreal
  • Niklas Burger (2024) – Comparative Analysis of Multimedia Development in Unity and Unreal Engines
  • Lea Sahiner and Thomas Heilweger (2023–2024) – VR Game with Co-Embodied Avatar
  • Christoph Pegrisch (2023–2024) – Virtual Co-Embodiment of Non-Human Avatars
  • Barbara Weilgony and Linda Gan (2023–2024) – Full Body Co-embodiment in VR (co-supervised with Iana Podkosova)
  • David Skrebic and Milan Kekic (2023) – Multi-User VR Environment Tutorial in WebXR (co-supervised with Iana Podkosova)
  • Renate Zhang (2023) – User Navigation Behaviour with Different Locomotion Techniques
  • Martin Gerdenich (2022–2023) – Influence of Cognitive Load on Positional Drift
  • Emanuel Weingartner (2022) – Factors Influencing Unintended Positional Drift